Click Convention: iPhone and Android Runtime

Francois showed build options for iPhone and Android in MMF2....Here's a screenshot from the live stream:

Screen shot 2010-07-31 at 3.24.01 AM.png

It looks like it even has support for the iPhone accelerometer:

Screen shot 2010-07-31 at 3.28.42 AM.png

Also, support for multitouch:

Screen shot 2010-07-31 at 3.33.58 AM.png

Comments

OldManClayton's picture

Eeeexcellent.

Except... I don't know if I can afford another runtime.

Tom Ansuini's picture

That sounds amazing. Right now, I have to use GameSalad to develop for iPad. It's like a very watered-down version of MMF2. Can't wait to get that runtime for MMF2. It's not clear from the post, but I am pretty sure you will still need copy the built app to a Mac for uploading to Apple (for their approval to sell in app store).

Tom

Jessie's picture

I think applications from iPhone are better than Android and I always use them. Asigurare RCA

micheledm's picture

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