Distance Volume

5
Your rating: None Average: 5 (3 votes)
Difficulty Level: 
Intermediate
Topic: 
Game Coding

Distance Volume
by InsertNameHere on the Clickteam forums
http://www.clickteam.com/epicenter

This very cool example file shows a fairly easy way to control the volume based on the distance a player character is away from an object.

It can be done in very few events:
distance_volume_0.gif

Download Example

Comments

Game_Master's picture

Ok, I guess. Might me good for some games where sound acuracy is essential.

GellyX24's picture
5

This is so simple! How could I not have thought to use this before now :D Thanks Jeff!

InsertNameHere's picture

Actually, this is my example, Jeff just posted it. ;)

Game_Master's picture
5

Ahh, well done. Nice example!

InsertNameHere's picture

Thanks!

Jessie's picture

Thank you for this, I didn't know how to do it. Cazare Arieseni