Graphics - Hardest Part?

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Jeod's picture
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A lot of beginner game developers cringe or give up simply because they can't get their hands on good enough graphics? Therefore, my question to you, experienced deveopers, is this:

In terms of graphics, what do you usually do to get a head start?

Watermelon876's picture
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Make graphics? :? Graphics and effects are really fun for me.


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jthongbai's picture
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Make placeholders and come back to graphics later if they are pissing me off. I will usually start with some graphics first though, anyway. I actually really hate creating graphics sometimes. I guess that's why it's good there are some resources for free sprites/tiles for people to use in their game, but personally I feel (and a lot of people probably the same) that it's so much more rewarding to show off something that has your own graphics in it.

RealGameMaker's picture
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I always try to create good graphics, but it takes a lot of my time and often kills my inspiration. Maybe it is because of I have not enough experience in game making. :(


Our life is the game.
Everytime we make a game - we make a life.

Eliyahu's picture
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Well I just make them as I go, in either MS Paint or MMF2's editor. The thing to focus on for effective graphics is to do shading. Paint it one color, draw a line separating a section off in the next darkest color, then fill the section that color. Repeat.

phanto's picture
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I draw everything in MMF2, except logos.

Animation is the hardest part IMO.

Root's picture
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I always use Paint.net for graphics.

It's better than paint, nearly as good as photoshop but easier to use, and of course, is free.

Wiiman's picture
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For the main part I just pic how many 32 x 32 squares each graphics should take up first. Then I make them.

In my Project Motherworld stuff was a bit different though. The towns are all remakes of the towns from Earthbound, so I layed down the original SNES map in the frame and then created the new versions of the objects as I went.


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Hayo's picture
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The hardest part for me is making graphics for hours/days/weeks and then either:

:angry: start disliking them the day after

:angry: having made them for other people who end up not using them

:angry: having made them for a team project and the coder gives up

:angry: my art academy tutor telling me pixel art isn't art

which causes me to have a pile of unused, semi-decent graphics that I end up selling years later to one chronically unaware person or another, which is bad for my karma :Heartmph:

RickyRombo's picture
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Anyone wanna share some graphics they use? It would be nice to have perhaps a "Graphic library" creation competition to see who could make the best set of 20 graphics for MMF2's library...

Only because it would give me some more to work with and make my games look that much better xD


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BoxWorks's picture
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I'd like a graphic library too. It would be fun to look at other people's graphics and see how they make them, (if we had a tutorial or step by step sub section too) and I think it's a brilliant idea. orange