Age
11
Gender
Male
I'll make this quick and brief-
I'm working on a school project, and please note I'm just 11-although I'm no noob.
As part of this project, I must interview somebody. And so, if there's anybody out there, who is extremely experienced in the field of games designer, or is a professional games designer, if there are any out there, I would be delighted if you could answer these questions:
1. Do you think violence in games has any negative effect on a person with aggression or violence?
2. Do you think the gruesome effects in a game, such as a spray of blood when an enemy is killed, or a realistic move where the enemy clutches his neck, then gradually fades away, has great effect towards the realism, the feel of the game, or improves the gaming experience for a gamer in any vital way, or do you think it isn’t necessarily needed, and maybe even unnecessary at times?
3. When playing a game with violence to a high level, how does it affect your mood, if it does, and which aspect of the game do you think gives you this feeling, for example the violence, or sudden surprises, or general thrill?
4. What age do you think gun games, or fighting games, at a rating of about high end M, to MA 15+ be aimed at specifically, and how do you think people should control, filter what children from 8-18 are playing?
5. With one who is still in his/her schooling years, do you think addictive gaming, and violence will affect their learning, or do you think it will do quite the opposite in some ways?
6. When in the store, do you find the more violent games appeal to you and the people around you most, or do you find less confronting games more appealing?
7. What in a game do you normally look forward to?
8. Who or what do you think has the biggest influence on whether a child decides to play violent games, and how confronting they find them?
9. Do you think the gaming industry has gone too far with the level of violence in three games, or do you think they have reason to develop such violent games?
10. What do you think most strongly attracts violence of high level into the games of the modern day?
Thank you!