Platform Movement without complicated gravity or movement events?

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BoxWorks's picture
User offline. Last seen 33 weeks 5 days ago. Offline
Joined: 10/17/2009
GBPs: 1218

I currently use the standard platform movement, but I have always found it rather problematic.

Since I am rather new at complicated event making, I was wondering if anyone could help me solve the collision problem with it.

I've looked at DavidN's fastloop tutorial, but I was wondering if there is another approach that wouldn't involve fastloops, gravity modifiers or too complicated events...

Any ideas?

Thanks!

Joined: 11/17/2008
GBPs: 116

How about the platform movement object? Never tried it myself, but I understad it's reall easy and powerful.

BoxWorks's picture
User offline. Last seen 33 weeks 5 days ago. Offline
Joined: 10/17/2009
GBPs: 1218

Don't worry, I've decided to use the original platform movement, but I've made it very, very difficult to glitch-up.
Okay.
Can somebody teach me how to use the custom platform movement? My biggest issue is collision... :c

Awesome! I just sat down and learned how to use the Platform Movement Object! It's amazing!

New Project coming up! ;D

BoxWorks's picture
User offline. Last seen 33 weeks 5 days ago. Offline
Joined: 10/17/2009
GBPs: 1218

Okay, if anybody wants help with the Platform Movement Object, I have an extremely helpful step-by-step guide for it:

http://www.mediafire.com/?jbjkrtfwb68ee

Open up the HTM, and it will run you through it!

RickyRombo's picture
User offline. Last seen 6 weeks 6 days ago. Offline
Joined: 08/16/2009
GBPs: 3395

BoxWorks, I think you should use Box.net

It seems to fit better anyway


I am RickyRombo, and I approve this message.

BoxWorks's picture
User offline. Last seen 33 weeks 5 days ago. Offline
Joined: 10/17/2009
GBPs: 1218

Indeed. ;D

I've used it before as well, but I just needed to upload a few things quickly.