Age
17
Gender
Male
Location
Mars... >_>
Website
http://rickyrombo.co.nr
Public Email
http://rickyrombo.byethost2.com/contact.php
Created By:
In Anteater, you play a mouse that has been scared into an anthill. As you work your way down into the anthill, an anteater pokes his nose in. Since the Anteater can't reach the ants, he wants YOU to collect them for him! Being the kind mouse you are, you agree to gather a certain percent of the hill. Afterwards, the anteater decides that he needs ants to survive the winter, and asks you to clean out three more anthills!
Controls:
Up/Down/Left/Right: Move
Click: Next dialogue
Click on Click to Skip: Skip the whole dialogue
A helpful hint: Go diagonally when you want to enter a tunnel 
Have fun, hope you enjoy it!
Scores are in! It placed 20th out of 43 entries with a score of 32.
Here are the comments:
"I loved the intros.
Some animations and better gameplay would have made this game a lot better." - Stephen1980
"decently presented. graphics were ok but could have used some animations." - Cecil
"A somewhat cute and entertaining entry with it's cutscenes setting the theme and story. The gameplay itself wasn't very challenging or particularly exciting. Still, a good effort." - Adam
"File menu
-- I like the music and the intro was cool -- Game play was a little boring" - Jeff
"Although the gameplay can get a bit boring, it's still a pretty fun game. The intro scene and cut scene are pretty funny too. Unfortunately, the third level freezes and cannot be played in easy mode." - KetchupMaster
What do you think?
Comments
Very Good
Thanks!
Gameplay – 12/20 - It's not appealing very much and after reaching time to 0 nothing happens!
General Professionalism – 7/10 - It's well coded and engine is quite good, but still those issues with time.
Appropriate Graphics to the Game - 2/5 - Simple GFX - even to simple.
Appropriate Music and Sounds – 3/5 - Music and sounds are good.
5 POINT BONUS Event: 5/5 - Everything is OK
5 POINT BONUS Flash/Java: 0/5 - Some actions are not supported in either Java App or Applet.
Total 29/50 = 58% = 6*
I don't understand... it doesn't go to the next frame after the time runs out?
You're making me nervous :S
It should have four levels, and when it reaches zero it should always go to the results frame...
Sorry Ricky for waiting I wasn't checking thread later on (no time), but yea we solve mine issue on PM, so I rescored game